What's the fastest location for spiritbonding? Some buddies from the FC and I just started trying it out yesterday. We hit the sahagin beastmen stronghold, the imperial base in Mor Dhona, and FATEs in Northern Thanalan. Of the three, the beastmen stronghold seemed to be the best. I can see the cores FATE in N. Thanalan being perfect for this but someone /always/ turns it in and crashes the party. I prefer a more consistent experience.
Someone also suggested CM, but it's tough getting a full party together for this, it would be more reliable if we had a good option for just 4 of us so we can level our chocobos too.
What has worked best for you?
What I've been doing is going to the castrum in Wineport and grinding the mobs there, as a scholar dps things die fast!
I've been testing melding materia into the gear to see how much faster it is . 1 hq piece with no materia had 60% at some stage and another hq piece with two slots melded had 76-77% sb after the same time, so meld your sb gear!
I pentamelded a ring with low rank materia just to see, and did a 20 minute run in wineport and 100%'d in around 20 minutes.
There has been some testing and some people say that more materia melded on a piece of gear in fact spiritbonds faster. So don't throw out your level 1 materia. It doesn't matter about the level of the materia but rather the quantity. Some people also don't mind Urths Gift. The Water sprites drop crystals and possibly clusters which can net you some serious gil as well. On top of that it is a level 50 area where you can level your Chocobo, spiritbond your gear and gather some water crystals and clusters. Its a win-win-win situation =)
I like the beastmen stronghold personally. Northern Thanalan is also a solid bet (and imo the most frequented, thus easy to find a party if you don't have one)
Basically anywhere with 48-50 mobs that respawn quickly and you can leash into a central zone for AOE.
CM Takes about 2-3 runs for normal gear, even more for 1 stars and at 20+ Minutes a run it hardly seems feasible.
I pretty much agree with this.
I have no friends to spiritbond with, and rarely join groups, but I can share my solo experiences spiritbonding. If Northern Thanalan mines is not overcrowded with more than 2 fate or spiritbonding groups, it definitely is the best place, having an average spiritbond time of less than 50 minutes, even ignoring the cores fate and having the large downtime between spawns. Otherwise, any beastmen stronghold probably is best, with the Sahagin appearing to be the most dense that I know of, and having an average solo spiritbond time of a little over 70 minutes.
Can't you SB rather painlessly by 1) gathering a bunch of mats for single-ingredient synths (logs or whatever). Then 2) quick-synthing them. You can SB ilvl 55 crafting gear that way, I don't see why you couldn't throw on some pieces of non-crafter gear and get other materia. It only takes about 3 sets of 99 quick-synths to SB HQ gear with 1 materia (maybe 2, haven't tested thoroughly with failures)
I've been solo aoeing (sch) at the area leading up to Urth's Girth, it's pretty fast, about 15-16m per set. I uploaded a vid yesterday to show some of my friends, but it was super laggy and turned out quite a bit slower. It's usually about 45-50s to clear a 10-12 pull, ~20s on the pull itself, which yields me ~6-7% with the guild buff on 0star nq 1-mat accs. I can't craft 1-stars yet, so idk how that would affect it.
If this spot's taken, I can just move further back to the boars/bats, there's 3-4 spawns of them you can run in circles around. I found I was wasting too much time trying to group mobs inside the fountain itself, as they're all ranged. The stun on the boars is a bit annoying to avoid with 2s cast times, but the rate wasn't bad, 4m for 22%.
I like grinding in between dungeon queues, and vastly prefer it to running CM now, but can't lvl chocobo if doing so. For chocobo xp, it took me ~1h15m for L3-4, and 1h35m for L4-5. If it keeps going up like this, I think maybe 10-14 hours to cap it at 10? It really doesn't seem as slow as people were saying in previous threads though, unless it jacks up exponentially in the last few levels.
The water spirits at urths gift @ quarrymill are worth trying. Level 50 mobs, drops water crystals, quick respawn rate, easy to kill, and with a healer and blm you can line of sight them with the crystal in the middle. Then after they group you can AOE them down, then run to the bees AOE... Rinse repeat.
The boars/bats in urths gift are nice as well. I usually craft full militia/imperial for bard and go soloqueue WP. By the time it pops I'm usually halfways done or so, then finish it off before another WP. If DF is slow and takes about 45ish min, I sb fully before getting a WP-pop. The reason I prefer this camp is because the drops sell very nicely, and drop a plenty.
Having an item spiritbound allows you to convert it and turn it into materia.
For high level items, this is very profitable, since many of the high level (III+) materia are in demand. Savage Aim III materia sell on my server for around 30k each.
I Spiritbond 1 star pieces in WP runs as a WHM. It takes about 20 minutes on average per run, three to four runs a piece, and I get 11 chances at Tier IV Materia. Typically, I do this for my Mythology runs for the week, so I end up doing a few more, usually around 12 runs, and get 33 chances. I wouldn't recommend this as a tank, because I'm not sure how good the one star gear is for a tank, but any DPS or healer class should be fine with the stats on the one stars.
throwing wide the gates
waiting to pass
A community for fans of Square Enix's popular MMORPG "Final Fantasy XIV Online", also known as FFXIV or FF14. Expansions include "Heavensward", "Stormblood" and the newly released "Shadowbringers"!